Tuesday, May 18, 2010

How did FusionFall come to be?

For my first post, here's a brief background history of the game.

In mid 2007, Cartoon Network announced that it was working with Grigon Entertainment to develop a massive online multiplayer game, involving characters from Cartoon Network shows. They also announced that the game was set for release in the summer of 2008. The release of FusionFall was delayed to January 14, 2009. In November of 2008, the first of 4 beta testing periods started, where anyone with a account on Cartoon Network could try the game. This testing period was the only period that was open to anyone with an account on Cartoon Network. The next three beta testing periods were only for the ones who volunteered to be beta testers.

***As a side note, I was one of many Beta testers for the game. For those that do not know what Beta testing is, It's basically a period of time where a computer product or program is tested before being released commercially.

Beta testing FusionFall was a unique experience, because the beta testers can tell the game developers what they like, and what they need to improve on. When I first went on the FusionFall website, there was a link asking for volunteers to beta test the game. Since I thought the game was interesting, I made a account on Cartoon Network, and became a beta tester. Pretty much, you and a bunch of other people got to play a real cool game before it was released to the public. In exchange, the game developers wanted the opinion of the testers on what could stay, and what could be changed.***


A screenshot for the beta testing screen.
( To see the screenshot in a bigger size, click on the photo.)


Three days after the last testing period ended, on January 14, 2009, Cartoon Network Universe: FusionFall was released to the public. When the game was first released, There was two ways to play the game: a full subscription, where for a monthly fee, players could have unlimited access to the game, and a limited subscription, where for free, players could play the game, but with limited access to selected features. On April 19, 2010, the game was made completely free for all players. Players that had a subscription were refunded and given a special gift as a thank you.

So there you go. That was some background history of The FusionFall game. hope you enjoyed it.

No comments:

Post a Comment